LEARNING ENGLISH THROUGH MULTIPLE INTELLIGENCES GAMES

Kartika, Dwi Indah and Ernawati, Dyah Poespita and Ramdhani, Muhamad (2019) LEARNING ENGLISH THROUGH MULTIPLE INTELLIGENCES GAMES. In: The 4th Annual Seminar on English Language Studies (ASELS) 2019 Faculty of Cultural Sciences, Universitas Hasanuddin, 11 Desember 2019, Faculty of Cultural Sciences, Universitas Hasanuddin Makassar. (Unpublished)

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Abstract

There are various learning methods offer learning activities that are able to accommodate the needs of students in interacting with objects, friends and the environment around them with different student characters, call it the Multiple Intelligences (MI) game. This method was introduced by Howard Gardner in 1983 in his book entitled Frame of mind. In MI theory it is explained that human intelligence consists of eight, namely linguistic intelligence, logic-mathematics, physical, musical, visual, interpersonal, intrapersonal, and natural. The eight intelligences can be activated simultaneously in a variety of learning activities in the process of learning and teaching English. In his theory, Gardner (1983: 87) "as with all human activities, language learning is a complex interaction of number intelligences. This model offers a cognitive explanation for the differences in children second language communicative competence, which the traditional views of intelligence do not "explain that language learning is an interaction between intelligence that is very complicated in all human activities, using the MI method, students' communication skills through cognitive or intelligence are simultaneously activated will provide convenience in the learning and teaching process. MI learning methods that enable students' multiple intelligences to become a phenomenon or trend in Kampus IPDN. According to the author's initial observations, Kampus IPDN that apply the MI method in teaching English are an attraction for parents to entrust their children's education. Based on interviews with several parents who were successfully collected by researchers, they expressed the reasons for the success of the implementation at Kampus IPDN in improving the quality of education and the quality of graduates (outcome) one of them because of the teaching methods used. This research uses descriptive qualitative method which the data collection method used in depth interview, observation and documentation. It is highly recommended that Multiple Intelligences Games to be used in each English Subject as the result of this research that the students are badly enjoyed the class and full of enthusiasm to play it.

Keywords: Multiple Intelligences Games, attractive games, teaching methods

Item Type: Conference or Workshop Item (Paper)
Subjects: H Social Sciences > H Social Sciences (General)
P Language and Literature > PE English
Depositing User: Annisa Rahmadanita
Date Deposited: 08 Aug 2022 01:05
Last Modified: 08 Aug 2022 01:14
URI: http://eprints2.ipdn.ac.id/id/eprint/755

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